Kids’ Borrowing Guide

Learn about what you can check out here in our kids’ borrowing guide!

To find digital content, check out the Kids’ Digital Library on our Kids page.

Kids’ Items

Everything you need to know about kids’ items out at the Library.

What kind of items can I check out?

You can have 20 items on your library card at any time. Each family member can have their own card.

Please note the following item type limits:

  • 20 Books
  • 10 DVDs
  • 8 Spoken Word
  • 8 Music CDs
  • 8 Playaways
  • 8 Magazines
  • 2 Video games
  • 1 STEM kit
  • 1 Literacy kit
  • 1 Wonderbook

How long can I keep them?

DVD’s, Video Games and Kits check out for 2 weeks.

Everything else checks out for 3 weeks!


All kids’ items except kits automatically renew up to 3 times if no one is waiting!

DVDs & Video Games renew for 1 week. Kits cannot be renewed.

Everything else renews for 3 weeks!

Fines and Fees

We are an (almost) fine free library! No fees will be applied for any kids’ items. Any overdue items will prevent you from borrowing digital content and items more than 7 days overdue will prevent you from checking out materials and using library computers.

Lost and Damaged Materials

Replacement fees for lost or damaged items still apply.

Place a Hold

Did you know that you can put up to 10 items on hold so you can be next in line?

Log in to your Library Account, search for the item you want and click “Place a Hold.” You’ll be notified by email or text when your items are ready for pick-up. You have 7 days to pick up your hold(s).

Activity Kits & AV for Kids

Special kids’ items and kits are available for you to take home and explore.
You can check out 1 each per family unless otherwise noted.
They check out for 3 weeks and can be renewed 3 times if no one is waiting!


Find new ways to read and learn using our AV items especially for kids.

Launchpads are pre-loaded tablets with content for kids designed with a simple, easy-to-use interface, and 100% secure. No download time. No need for Wi-Fi. Access to fun and educational games is simple as turning on the device — anytime, anywhere.
1 per card

Playaways are small MP3 players with pre-loaded audiobooks that offers the portability and freedom to listen to audiobooks anytime, anywhere. No other device, technology, or WiFi connection needed.
8 per card

Audio + Print – bound together for literacy and fun!
Every Wonderbook is a print book with a ready-to-play audiobook inside.  Kids will press play to read along and then switch to learning mode for an immersive experience.
1 per card

Literacy Kits

Literacy Kits are backpacks full of books, a whiteboard with markers and activities to learn about each topic.


  • books — A is for apple |  Chicka Chicka Boom Boom  |  My first yoga ABC
  • bingo card
  • magnetic board
  • ABC magnets
  • egg shaker


  • books — Benny’s big bubble  |  Pop! A book about bubbles  Every last bubble must POP!
  • bingo card
  • bubbles
  • Dr. Seuss matching game


  • books — Ten pigs: an epic bath adventure  |  Five little monkeys jumping on the bed  |  Chicka chicka 123
  • bingo card
  • Count Your Chickens game
  • finger puppets

Farm Fun

  • books — Biscuit’s day at the farm  |  Big red barn  |  Barnyard banter
  • bingo card
  • Barnyard matching game
  • flashcards


  • books — Kindergarten, here I come  |  Time for school, Mouse  |  Otter goes to school
  • bingo card
  • flashcards
  • scissors
  • cut-out practice sheets
  • glue stick
  • rhythm sticks


  • books — Walk and see opposites  Big bear, small mouse  |  Polar opposite
  • bingo card
  • opposites matching game
  • flashcards
  • scarf


  • books —  Down by the bay  |  I ain’t gonna paint no more  |  Silly Sally
  • bingo card
  • rhyming puzzle
  • bells

Under the Ocean

  • books — What’s under the ocean  |  The pout-pout fish  |  Commotion in the ocean
  • bingo card
  • alphabet fishing game
  • flashcards


  • books — Penguins love counting | There was a cold lady who swallowed some snow | The mitten
  • snowflake connectors
  • working together cards


Opportunities to experiment, use your imagination, innovate and have fun!

Edison Robots
These LEGO® compatible robots are designed to provide learners with an opportunity to experiment and grow their knowledge, explore their imagination, cultivate their innovativeness and have fun. Each programmable Edison robot interacts with the world via infra-red (IR) transmitters and receivers, line tracking, barcode reading, playing sounds and music, plus sound detection. It’s also equipped with two motors with variable speeds, left and right red LED lights and three control buttons.
Ages 8+

Magnetic Building Blocks
With this creative toy, your child can stimulate their creativity, imagination and problem-solving skills. Let your child learn colors and shapes through play. Bright colored pieces are very good for children’s visual acuity.
Ages 3+

Makedo Toolkit
Fun ideas come to life with this open-ended set of tools to use for creative cardboard construction. Simply take repurposed everyday cardboard and use the tools to build imaginative and useful creations of all sizes, from a mask to a maze or a flower to a fort. The possibilities are endless.
Ages 4+

Makey Makey
Turn any everyday object into a touchpad using the Makey Makey Classic. This simple invention kit for beginners allows students to touch a banana and turn on a computer, clap to take a photo, put on a pair of sunglasses to play music and more. The Makey Makey Classic is compatible with virtually any program that uses keyboard and mouse input. Use the illustrated instruction guide to get started, and visit for project ideas and inspiration.
Ages 8+

The BBC micro:bit is a pocket-sized computer that introduces you to how software and hardware work together. It has an LED light display, buttons, sensors and many input/output features that you can program and physically interact with. The latest micro:bit adds sound sensing and playback capabilities.
Ages 8+

Introduce your child to coding with this Ozobot Bit starter pack. Using the included markers and paper, children draw colorful designs that Bit’s optical sensors read as movement commands. This toy takes kids on a fun and mesmerizing experience through creative drawing, problem-solving and group challenges by coloring code commands in the form of basic color combinations. While over 20 activities are included with this Ozobot Bit starter pack, more are downloadable from the Ozobot app for even more fun.
Ages 6+

Squishy Circuits
Squishy Circuits uses conductive and insulating play dough to teach the basics of electrical circuits in a fun, hands-on way. Let your creations come to life as you light them up with LEDs and make noises with buzzers.
Ages 8+

Structural Engineering: Bridges & Skyscrapers
Do you ever wonder how bridges span huge distances and how skyscrapers stay standing? Learn the basics of structural engineering using modular building pieces to conduct a series of 20 model-building experiments. Each model demonstrates a basic principle of mechanical physics or structural engineering in a hands-on way.
Ages 8+

Turn & Learn Magnetic Gears
This incredible building set lets kids put together their own spectacular, spinning show! The interchangeable pieces slide together easily for no-fail designing. Children simply stick the gears onto a magnetic surface, fit them together any way they like, then turn one of the built-in handles to set the whole colorful creation in motion!
Ages 3+

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